ANGELA SZCZESNY
NARRATIVE DESIGNER & GAME WRITER

Writing Samples
From short features and cutscenes, branching dialogue and barks, to in-game collectibles, this is the page where I show you some snippets of my writing & imagination.
Barks, Efforts and Companion Chatter specific to player selected character, Davina.
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Samples of dialogue are written for conditional scripts including in-game relationship value & states.
The opening scene in a feature film about a powerful & wealthy group, The Widow's Web, who find themselves the target of increased anger from the middle classes.
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With influence all over the world, they become hellbent on destroying their critics by any means possible, even if it means turning on themselves.
The final scene from Nemesis, a short, adult animated screenplay about love, rivalry, and the fine line between saving the world and wanting to burn it all down.
Set in Paragon City, it follows The Paragon Fist and her archnemesis Count Brain, two longtime enemies whose endless battle finally gives way to something far more complicated (and romantic). Beneath the quips and chaos, it’s a story about loneliness, expectation, and the cost of being everyone’s idea of perfect.
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